It's why I love Team ICO games and why Arkane Studios is my favorite dev right now. I've never used any cheats or anything of that nature to get past a part (I'm more likely to just quit the game if I hit a roadblock like that). I have looked up answers to puzzles if I've spent more than 15 minutes or so trying to figure it out (or right away if I knew I saw the answer previously but wasn't going to backtrack for it like Fallout 4 and the password to get to the Railroad). See bottom for file with list of slave specs. It's just used as a simple string check, so if you have the right spec, then you get a bonus for the current action. Spelling and case matters, but you generally won't know you got it wrong (if you mess up the state spec then it can crash if not using the debug mod). Specs can be edited at any time, but you have to match expected values. I may clean that up for the next version, but there is no policing of gameplay so feel free to exploit it if you wish. As such it is most likely possible for the player to benefit from both a player and slave spec by editing the save file, though the game will probably only report having one. Though this is more an oversight than a feature, so there will be no means of changing it mid-game. Due to old design quirks, the player has their spec stored in 2 locations. Answer#1: You called the player's specialization a "starting spec", but only some of them provide a starting bonus and all of them provide bonuses throughout the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |